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Falsesouth

325 Audio Reviews

197 w/ Responses

Mix is kind of messy especially in the drop. Just watch out how loud your sounds are (etc.). Your kick was overpowered by the basses. The idea is nice and works, as it is an orchestral remix.

The 'bell' sound is appropriate at 1:18. So fitting for that part.

Keep this up, but try making your sounds' LFOs a little more meticulously. Some sound a little off.

Either way, not too bad.

Sharks responds:

thank you for the help !

Impressive work, you guys :)

The first drop was fun, and I was happy too see a house styled 2nd drop (though it did not really impact that much (not sure why, really :/ ). That whole section and what followed wrapped up the song really well!

The overall composition was nice, but the intro felt a little plain and slightly repetitive. Nothing really stuck to me at that part. After that, (like I said previously) the first drop and bridge was great.

The song picked up, and the energy was there thanks to your style towards the end!

In my opinion, you guys effectively collabed on this track. It worked and it is smooth. Keep up this work, both of you.

Just try to make sure the your intros encourage any listener stay for the whole song ;)

P.S. The title is fitting, so well done with that.

Lockyn responds:

Yes, I definitely understand your feedback, overall transitions sections could use more spice, that's our bad. Will keep your words in mind. Glad you enjoyed regardless mate!

The mix here is not great. You can hear from the beginning when the leads and such kind of just collide. Also just make sure your leads don't overpower the kick.

That is the only thing that really limits this project. Keep this up!

Mixing takes longer to excel in than most skills in music production, so be patient.

Drop needs more varied percussion and impact which can be achieved through more mixing experience.

The only other thing I can pick out is that it repeats too much (melodies etc.).

Don't worry, this track will be a bridge to stronger and more complex tracks.

Keep it up! I am too tired to be more descriptive sorry :/

DJ-Zyzyx responds:

Thanks chael!! I felt that there was enough impact, but if there isn't enuf for you then thats what I will try to do next time. Also, I made it repetitive on purpose cuz prog house is usually really repetitive xD But yeah I should probably try to make it a bit less repetitive next time :)

The fact that you currently use loops makes this near impossible to review, because it leads me to believe the entire song is comprised of loops.

Try obtaining some individual drum samples, VSTs and make melodies with the piano roll.

Piano sounds alright, but do some more research in your music production if you really want to get better.

TheSharkBite responds:

Ummmm.... You are really far off on that. There are only three different loops in this song... But hey, whatevs.

This orchestral dubstep hybrid is by far the most powerful of the projects you've released so far. And I could tell you definitely had fun with this one. The vibe is there. This track has a LOT more substance than the preceding orchestral dubstep hybrids you've released so far. Congrats and cheers to that.

What's special about this track in particular is that it actually feels like a hybrid of your style and orchestral composition. With the energy of tracks like Ego Death and the complexity of your recent orchestral pieces, there is not much to really complain about.

Event Horizon proves to be dynamic, entertaining and constantly engaging. I suppose that a little more orchestral could be implemented in the drops; however, I feel like it is not that big of a deal because the complexity of each drop makes up for it.

The ending is kind of interesting as it just... stops... I find that it just wakes me up as if I was daydreaming while listening to the track.

I was wondering when you would implement that snare as a major element in one of your newer tracks. It fits here quite well.

This feels like a 58-hour project. Not in the sense that you struggled with it, but rather that you really enjoyed making it and continued to strive for perfecting it.

May I ask what specifically how you decide how to EQ your instruments throughout the track? I would really like to know what details I should focus on for EQ automations, etc.

Either way, good luck with maintaining and surpassing this track's overall quality!

Beast cat themed track. I love the idea and I don't see many problems with this at all.

Keep it up :D

Read this carefully and don't take it personally:

The mix is totally cluttered; the sound design is weird and it is very empty in percussion. "Kick, snare kick snare" oh boy. You need more variation without cluttering the song. Less is more in many ways with the perfect mix. Also make sure your sounds are not overpowering your drums in the mix like they do in this preview. From what I have learned recently, it is better to let the drums impact a lot more in a hard dubstep track.

The worst part about this project is that you used GD as a way to get attention. Pathetic. If it was any good, you would never have to do that.

Don't worry about the project file being gone. You can make much better stuff in the future. The intro was kind of nice but needs a more calm intro to lead into it.

Don't use random clips of this song for a reboot of the track; if you really want to make it good it should just be recreated when you have an abundance of experience in music production (especially in sound design). You have every right to want to make this project awesome, but it will take a lot more time.

Keep practicing and this idea can become something much, much better. Good luck!

Doublechindoge7 responds:

Okay, I'm suddenly getting this complaint a lot that it's too cluttered, but do you mean there's too much going on or d'you mean the sounds clash. Also I just wanted to say that I did not make this to take advantage of Geometry dash players for views, I started my Newgrounds "Career" in the first place for Geometry Dash. I made this song so that I myself could use it in my own level, not to exploit the views system. I just wanted to make that clear since you told me not to take It personally, but then proceed to throwing insults like pathetic at me and making it personal so obviously to contradict your own logic you must've been really passionate about your opinion on that. The snare complaint, fair enough, but I can't do anything about that. I'm a 14 year-old kid if you hadn't seen my profile, so I've made everything on my profile without spending a penny. So the only percussion I have is what comes with the demo of FLS and 1 pack of free "Dubstep" audio clips. Also the audio clips thing has been scrapped, my idea to combine audio clips and new original loops using the same scale could've in theory got this done and still kept it somewhat unique, but I don't know why; but everything I made clashed with the audio clips. I dunno if it was just 'cause audio clips go through some kinda compression or what, but nothing would blend.

I feel like the piano should have remained as a supporting element (like the parts where it echoes in the background should stay but it is weird to listen to as the vocal coverings). For future reference, I recommend you replace the vocal melodies with plucks rather than piano.

The 'drop' has little impact and is much too quiet comparing to the verses. I enjoyed some of your orchestral parts.. but other than that, your instrumental/percussion choice, composition and mixing needs work (heard about the volume issues so strive to get that fixed!).

Most improvement in the aspects I mentioned will come with time and experience/ exposure to good mixing (etc.), so don't worry too much yet.

Keep it up!

Miyolophone responds:

Thank you for the review Chael! Thanks as well for the advice about vocal replacement. I just want to clear something up about instrument choice— I do not have any VSTs at the moment. Any. So I can only use presets, which results in some sad instrumentation. However, I'm not sure I understand the "composition" issues— I pride myself on being good compositionally, if nothing else. Perhaps PM me and elaborate, if you don't mind?
As for improving over time, I hope so, but at this point I don't know; my average review score has paradoxically gotten lower as I get more experience using Logic Pro.
Anyway, thanks again for taking the time to review!

Yes!!! Something I can lend actual advice to.

The bass at some parts pops out too much in my opinion, as the plucks should have the attention of the listener.

I am a little disappointed that there is no drop really.. Since you have not included one, I can only advise that you try to include side chain in your house tracks especially (that is a really crucial element in house.. trust me).

You also want to avoid the whole 'kick' 'kick' 'kick' 'kick' feeling of some ineffective tracks out there. Some of your percussion variation is quite solid, with the hats/rides/shakers being at a good volume (not too loud.. just right). Since there is a lot of progressive/tropical house out there, all producers really have to step up their game in order to make super dynamic and awesome mixes.

Keep it up, because it is really good that you are experimenting with genres.

Let me know if you want any other advice on house tracks, because that is what I usually focus on.

Good luck, and get inspired during those three weeks!!!

My new alias is False South (Formerly ChaelMusic). Experimenting with the many possibilities of electronic music.

Age 24, Male

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Canada

Joined on 8/7/15

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